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  • oops

    Apparently last time I worked on HA!, I left it in a broken state. No big deal except that I happened to check it in that way. Sorry guys. The offending lines have been commented out, and it builds now. And of course, yes, this means I'm working on it recently. With the Thanksgiving Holiday fast...
    Posted to Heroic Adventure! (Weblog) by admin on 11-21-2007
  • The road to XNA Roguelikes is paved with speedbumps.

    XNA doesn't support any type of "console" class, but it does support something cool called a SpriteFont. This takes a TrueType font and (basically) renders a spritesheet of the font, in the form of an XNB file. So if you're looking to do a Roguelike in XNA, you're gold, right? Just...
    Posted to Heroic Adventure! (Weblog) by admin on 11-04-2007
  • Moving In

    I'm hoping this may spur a rebirth of sorts for my Heroic Adventure! game. I haven't really been spending much time on it since XNA came out. There's a lot that remains to be done, and for now CodePlex seems to be the best place to continue hosting it, but I will be blogging about it here...
    Posted to Heroic Adventure! (Weblog) by admin on 11-03-2007
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